Australian Curriculum: Years 3 to 10

Maximum Students: 27

Program Times: Weekdays 10am – 2pm (or as negotiated)

 “RoboCupJunior Australia is a project-oriented educational initiative that supports local,
regional and international robotic events for young students. 
Teams work in a co-operative and supportive environment in three distinct challenges; Dance, Rescue and Soccer.

The focus of RoboCupJunior is the development of teamwork skills
as well technical skills in an environment of participation, fun and excitement.”  (Robocup Junior Australia Website)

RoboCup Junior is an engaging worldwide competition for students who wish to compete in Robotics competition in the areas of Dance, Rescue and Soccer.  More information on RoboCup Jnr. and their local, state and national competitions can be found at

Earth Ed support schools to introduce robotics programs into their school curriculum.  Utilising Lego NXT Mindstorms robotics kits, Earth Ed offers four distinct workshops depending on the level of your students.  These workshops can be tailored to the requirements of your group and can be delivered as either a program at the Earth Ed Centre or an outreach visit by an Earth Ed educator.  Typically there are four distinct areas that the workshops are targeted at:

  1. Begineers: An introduction to using Lego NXT Robots and the programming environment
  2. Dance: An introduction to designing an NXT Robot dance sequence
  3. Soccer (intermediate): Creating a ‘Simple Simon’ NXT Soccer Robot
  4. Soccer (advanced): Creating a ‘Novice Soccer’ NXT Robot utilising the compass sensor

Workshops 2,3 and 4 prepare students for entering the Ballarat RoboCup Jnr. Regional held in Term Two at Earth Ed each year.

Schools have the option of either bringing their own robots to use in the workshops, or using the Earth Ed robots.  The Beginners Workshop is an ideal introduction to robotics and is recommended for schools who are either considering purchasing their own equipment or have just purchased equipment to start a robotics program.

Key Learning Outcomes:


  • Design and build their own robots using Lego Mindstorms.
  • Learn how to integrate motors and sensors into robots.
  • Understand how to navigate the NXT programming environment and build programs.
  • Demonstrate how to sequence a series of dance moves to music.
  • Investigate how to modify their robots movement based on infrared signals.